LeBron James Trademarks
Please note: Gerben IP does not represent LeBron James. This page is provided for informational purposes and reflects information available in public USPTO records.
September 21, 2023
Lebron James is a professional basketball player who currently plays for the LA Lakers in the NBA. Over the course of his career, Lebron has played for the Cavaliers, the Heat, and the Lakers. He has helped his teams win three NBA Championships, each time winning the NBA Finals MVP. In addition, he has won the NBA overall MVP four times in his career. Along with all of these awards, Lebron James is held as one of the League’s greatest players of all time and holds records for most playoff points and third-most overall points.
Born in 1984, he entered the NBA as the first overall pick in 2003 by the Cleveland Cavaliers. As an Ohio native, he never strayed far, and has played over half his career in his home state. When he started his career, his skill was quickly recognized, and he won the 2003 NBA Rookie of the Year.
Off the court, Lebron James has held himself to a high public standard, and he remains one of the most influential athletes. He has been featured in books and documentaries, he’s hosted the ESPY Awards, and he speaks out on current political issues through his social media platforms.
Along with his social media platforms, James is known for his philanthropic efforts. His trademark portfolio contains an intent to use filing from 2018 for “I Promise School, More Than a School.” This can be linked to James’ “I Promise School” in Akron, Ohio that is supported by the Lebron James Family Foundation. James also combines his story with inspiration for others, and he has registered a trademark for clothing, highlighting that he too is “Just a Kid From Akron.”
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- YOUR ZONE
- HABITS OF PROMISE
- I PROMISE CIRCLES
- Logo #1
- HOUSE THREETHIRTY
- TEAM STRIVE FOR GREATNESS
- STRIVING FOR GREATNESS
- STRIVING 4 GREATNESS
- STRIVE 4 GREATNESS
- STRIVE FOR GREATNESS
- LEBRON
- KING JAMES
- CHOSEN1
- LEBRON JAMES
- I PROMISE SCHOOL
- H HOUSE THREE THIRTY
- HOUSE THREE THIRTY
- HOUSE THREE THIRTY
- LEBRON JAMES FAMILY FOUNDATION
- I PROMISE SCHOOL
- LRMR VENTURES
- TEAM STRIVE FOR GREATNESS
- THE I PROMISE SCHOOL
- NOTHING IS GIVEN. EVERYTHING IS EARNED.
- JUST A KID FROM AKRON
- IRISH 23 FOREVER
- I PROMISE
- THE LEBRON JAMES FAMILY FOUNDATION
- LEBRON
- LEBRON
- LEBRON
IC 016. US 002 005 022 023 029 037 038 050. G & S magnetic board to be used in schools by students to communicate their feelings and moods.
IC 041. US 100 101 107. G & S Providing standards for behavior of students in schools. FIRST USE: 20180730. FIRST USE IN COMMERCE: 20180730.
IC 041. US 100 101 107. G & S Providing, in a school environment, social emotional learning through group engagement, focusing on communication, belonging, and a sense of community. FIRST USE: 20180730. FIRST USE IN COMMERCE: 20180730.
IC 025. US 022 039. G & S T-shirts, hoodies, caps as headwear, sweatshirts, pants, shirts, footwear, and clothing jackets.
IC 035. US 100 101 102. G & S Providing business meeting facilities.
IC 041. US 100 101 107. G & S Educational services, namely, job training in the fields of hospitality, event planning, leadership, business and custodians and providing educational workshops and seminars to individuals about financial matters; providing recreational facilities.
IC 043. US 100 101. G & S Restaurants and restaurant services; providing social meeting facilities.
IC 009. US 021 023 026 036 038. G & S Downloadable multimedia files containing artwork, text, audio, and video relating to sports, music, current events, and popular culture.
IC 025. US 022 039. G & S Clothing and apparel, namely, t-shirts, jerseys, tank tops, sweatpants, swimwear, sweaters, sweatshirts, jackets, vests, tops, wristbands, footwear, socks, hats, baseball caps, and headbands.
IC 035. US 100 101 102. G & S Marketing services; providing an online marketplace for buyers and sellers of footwear, clothing, sporting goods, photographs, videos, music, paintings, and artwork authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; Sports entertainment services, namely, providing a website featuring non-downloadable sports videos; entertainment services in the nature of ongoing television programs in the field of sports; entertainment media production services for motion pictures, television and internet videos and internet films.
IC 009. US 021 023 026 036 038. G & S Downloadable multimedia files containing artwork, text, audio, and video relating to sports, music, current events, and popular culture.
IC 025. US 022 039. G & S Clothing and apparel, namely, t-shirts, jerseys, tank tops, sweatpants, swimwear, sweaters, sweatshirts, jackets, vests, tops, wristbands, footwear, socks, hats, baseball caps, and headbands.
IC 035. US 100 101 102. G & S Marketing services; providing an online marketplace for buyers and sellers of footwear, clothing, sporting goods, photographs, videos, music, paintings, and artwork authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; Sports entertainment services, namely, providing a website featuring non-downloadable sports videos; entertainment services in the nature of ongoing television programs in the field of sports; entertainment media production services for motion pictures, television and internet videos and internet films.
IC 009. US 021 023 026 036 038. G & S Downloadable multimedia files containing artwork, text, audio, and video relating to sports, music, current events, and popular culture.
IC 025. US 022 039. G & S Clothing and apparel, namely, t-shirts, jerseys, tank tops, sweatpants, swimwear, sweaters, sweatshirts, jackets, vests, tops, wristbands, footwear, socks, hats, baseball caps, and headbands.
IC 035. US 100 101 102. G & S Marketing services; providing an online marketplace for buyers and sellers of footwear, clothing, sporting goods, photographs, videos, music, paintings, and artwork authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; Sports entertainment services, namely, providing a website featuring non-downloadable sports videos; entertainment services in the nature of ongoing television programs in the field of sports; entertainment media production services for motion pictures, television and internet videos and internet films.
IC 009. US 021 023 026 036 038. G & S Downloadable multimedia files containing artwork, text, audio, and video relating to sports, music, current events, and popular culture.
IC 025. US 022 039. G & S Clothing and apparel, namely, t-shirts, jerseys, tank tops, sweatpants, swimwear, sweaters, sweatshirts, jackets, vests, tops, wristbands, footwear, socks, hats, baseball caps, and headbands.
IC 035. US 100 101 102. G & S Marketing services; providing an online marketplace for buyers and sellers of footwear, clothing, sporting goods, photographs, videos, music, paintings, and artwork authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; Sports entertainment services, namely, providing a website featuring non-downloadable sports videos; entertainment services in the nature of ongoing television programs in the field of sports; entertainment media production services for motion pictures, television and internet videos and internet films.
IC 009. US 021 023 026 036 038. G & S Downloadable multimedia files containing artwork, text, audio, and video relating to sports, music, current events, and popular culture.
IC 025. US 022 039. G & S Clothing and apparel, namely, t-shirts, jerseys, tank tops, sweatpants, swimwear, sweaters, sweatshirts, jackets, vests, tops, wristbands, footwear, socks, hats, baseball caps, and headbands.
IC 035. US 100 101 102. G & S Marketing services; providing an online marketplace for buyers and sellers of footwear, clothing, sporting goods, photographs, videos, music, paintings, and artwork authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; Sports entertainment services, namely, providing a website featuring non-downloadable sports videos; entertainment services in the nature of ongoing television programs in the field of sports; entertainment media production services for motion pictures, television and internet videos and internet films.
IC 009. US 021 023 026 036 038. G & S Digital media, namely, downloadable digital assets and digital collectibles in the nature of image files featuring footwear, clothing, swimwear, headwear, bags, backpacks, sports equipment, toys, home furnishings, posters, trading cards, headphones, phones, watches, jewelry, clothing accessories, hair accessories, and home décor authenticated by digital tokens and non-fungible tokens (NFTs); digital media, namely, downloadable digital assets and digital collectibles in the nature of downloadable multimedia files containing videos relating to video games authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, computer programs featuring footwear, clothing, swimwear, headwear, bags, backpacks sports equipment, toys, home furnishings, posters, trading cards, headphones, phones, video games, watches, jewelry, clothing accessories, hair accessories, and home décor for use in online virtual environments; downloadable virtual goods, namely, computer programs generating digital images of the foregoing items; downloadable image files containing the foregoing items that are authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, computer programs for the creation and trading of digital collectibles featuring basketball players, records, statistics, information, images, and experiences; downloadable digital media, namely, digital collectibles in the nature of photos, images, and videos of basketball players and virtual experiences in the field of basketball; downloadable computer software for managing digital collectible services.
IC 035. US 100 101 102. G & S Provision of an online marketplace for buyers and sellers of downloadable digital products that are authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Entertainment services, namely, providing on-line, non-downloadable virtual products in the nature of non-downloadable digital images featuring virtual basketball courts, gyms, and other recreational facilities for playing sports in virtual worlds for use in virtual environments created for entertainment purposes; providing a website featuring non-downloadable photographs and videos; organizing, conducting and hosting social events in the interactive entertainment, virtual reality, sports and video game entertainment industries; virtual reality game services provided online from a computer network, namely, providing virtual basketball courts, gyms, and recreational facilities for playing sports in virtual worlds.
IC 009. US 021 023 026 036 038. G & S Digital media, namely, downloadable digital assets and digital collectibles in the nature of image files featuring footwear, clothing, swimwear, headwear, bags, backpacks, sports equipment, toys, home furnishings, posters, trading cards, headphones, phones, watches, jewelry, clothing accessories, hair accessories, and home décor authenticated by digital tokens and non-fungible tokens (NFTs); digital media, namely, downloadable digital assets and digital collectibles in the nature of downloadable multimedia files containing videos relating to video games authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, computer programs featuring footwear, clothing, swimwear, headwear, bags, backpacks sports equipment, toys, home furnishings, posters, trading cards, headphones, phones, video games, watches, jewelry, clothing accessories, hair accessories, and home décor for use in online virtual environments; downloadable virtual goods, namely, computer programs generating digital images of the foregoing items; downloadable image files containing the foregoing items that are authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, computer programs for the creation and trading of digital collectibles featuring basketball players, records, statistics, information, images, and experiences; downloadable digital media, namely, digital collectibles in the nature of photos, images, and videos of basketball players and virtual experiences in the field of basketball; downloadable computer software for managing digital collectible services.
IC 035. US 100 101 102. G & S Provision of an online marketplace for buyers and sellers of downloadable digital products that are authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Entertainment services, namely, providing on-line, non-downloadable virtual products in the nature of non-downloadable digital images featuring virtual basketball courts, gyms, and other recreational facilities for playing sports in virtual worlds for use in virtual environments created for entertainment purposes; providing a website featuring non-downloadable photographs and videos; organizing, conducting and hosting social events in the interactive entertainment, virtual reality, sports and video game entertainment industries; virtual reality game services provided online from a computer network, namely, providing virtual basketball courts, gyms, and recreational facilities for playing sports in virtual worlds.
IC 009. US 021 023 026 036 038. G & S Digital media, namely, downloadable digital assets and digital collectibles in the nature of image files featuring footwear, clothing, swimwear, headwear, bags, backpacks, sports equipment, toys, home furnishings, posters, trading cards, headphones, phones, watches, jewelry, clothing accessories, hair accessories, and home décor authenticated by digital tokens and non-fungible tokens (NFTs); digital media, namely, downloadable digital assets and digital collectibles in the nature of downloadable multimedia files containing videos relating to video games authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, computer programs featuring footwear, clothing, swimwear, headwear, bags, backpacks sports equipment, toys, home furnishings, posters, trading cards, headphones, phones, video games, watches, jewelry, clothing accessories, hair accessories, and home décor for use in online virtual environments; downloadable virtual goods, namely, computer programs generating digital images of the foregoing items; downloadable image files containing the foregoing items that are authenticated by non-fungible tokens (NFT's); downloadable virtual goods, namely, computer programs for the creation and trading of digital collectibles featuring basketball players, records, statistics, information, images, and experiences; downloadable digital media, namely, digital collectibles in the nature of photos, images, and videos of basketball players and virtual experiences in the field of basketball; downloadable computer software for managing digital collectible services.
IC 035. US 100 101 102. G & S Provision of an online marketplace for buyers and sellers of downloadable digital products that are authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Entertainment services, namely, providing on-line, non-downloadable virtual products in the nature of non-downloadable digital images featuring virtual basketball courts, gyms, and other recreational facilities for playing sports in virtual worlds for use in virtual environments created for entertainment purposes; providing a website featuring non-downloadable photographs and videos; organizing, conducting and hosting social events in the interactive entertainment, virtual reality, sports and video game entertainment industries; virtual reality game services provided online from a computer network, namely, providing virtual basketball courts, gyms, and recreational facilities for playing sports in virtual worlds.
IC 009. US 021 023 026 036 038. G & S Digital media, namely, downloadable digital assets and digital collectibles in the nature of image files featuring footwear, clothing, swimwear, headwear, bags, backpacks, sports equipment, toys, home furnishings, posters, trading cards, headphones, phones, watches, jewelry, clothing accessories, hair accessories, and home décor authenticated by digital tokens and non-fungible tokens (NFTs); digital media, namely, downloadable digital assets and digital collectibles in the nature of downloadable multimedia files containing videos relating to video games authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, computer programs featuring footwear, clothing, swimwear, headwear, bags, backpacks sports equipment, toys, home furnishings, posters, trading cards, headphones, phones, video games, watches, jewelry, clothing accessories, hair accessories, and home décor for use in online virtual environments; downloadable virtual goods, namely, computer programs generating digital images of the foregoing items; downloadable image files containing the foregoing items that are authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, computer programs for the creation and trading of digital collectibles featuring basketball players, records, statistics, information, images, and experiences; downloadable digital media, namely, digital collectibles in the nature of photos, images, and videos of basketball players and virtual experiences in the field of basketball; downloadable computer software for managing digital collectible services.
IC 035. US 100 101 102. G & S Provision of an online marketplace for buyers and sellers of downloadable digital products that are authenticated by non-fungible tokens (NFTs).
IC 041. US 100 101 107. G & S Entertainment services, namely, providing on-line, non-downloadable virtual products in the nature of non-downloadable digital images featuring virtual basketball courts, gyms, and other recreational facilities for playing sports in virtual worlds for use in virtual environments created for entertainment purposes; providing a website featuring non-downloadable photographs and videos; organizing, conducting and hosting social events in the interactive entertainment, virtual reality, sports and video game entertainment industries; virtual reality game services provided online from a computer network, namely, providing virtual basketball courts, gyms, and recreational facilities for playing sports in virtual worlds.
IC 041. US 100 101 107. G & S Education services, namely, providing elementary school and middle school classroom instruction; providing vocational instruction, mentoring, tutoring, classes, seminars and workshops for individuals with varying learning styles using advanced learning technologies and teaching methods. FIRST USE: 20180701. FIRST USE IN COMMERCE: 20180701.
IC 036. US 100 101 102. G & S Financial advice services rendered via a community center.
IC 043. US 100 101. G & S Providing community centers featuring facilities for social meetings.
IC 041. US 100 101 107. G & S Educational services, namely, job training in the fields of hospitality, event planning, leadership, business and custodians and providing educational workshops and seminars to individuals about financial matters; providing recreational facilities.
IC 035. US 100 101 102. G & S Providing business meeting facilities.
IC 043. US 100 101. G & S Restaurants and restaurant services; providing social meeting facilities.
IC 043. US 100 101. G & S Charitable services in the nature of providing family resource centers that offer and provide food to local students and their families. FIRST USE: 20180730. FIRST USE IN COMMERCE: 20180730.
IC 043. US 100 101. G & S Charitable services in the nature of providing family resource centers that offer and provide food to local students and their families. FIRST USE: 20180730. FIRST USE IN COMMERCE: 20180730.
IC 035. US 100 101 102. G & S Marketing advisory services; sports management services, namely, management of business interests of professional athletes and their managers; sports management services, namely, personal management services for professional athletes. FIRST USE: 20120000. FIRST USE IN COMMERCE: 20120000.
IC 041. US 100 101 107. G & S Entertainment in the nature of basketball games and organizing and conducting exhibitions related thereto for entertainment purposes; arranging and conducting of athletic competitions and sports programs, namely, athletic events, youth sports programs, and tournaments all in the field of basketball; organizing and conducting athletic competitions and games in the field of basketball. FIRST USE: 20190400. FIRST USE IN COMMERCE: 20190700.
IC 041. US 100 101 107. G & S Educational services, namely, providing elementary school classroom instruction. FIRST USE: 20180701. FIRST USE IN COMMERCE: 20180701.
IC 041. US 100 101 107. G & S Educational services, namely, providing elementary school classroom instruction. FIRST USE: 20180701. FIRST USE IN COMMERCE: 20180701.
IC 025. US 022 039. G & S Clothing, namely, t-shirts, sweatshirts, and hooded sweatshirts. FIRST USE: 20150331. FIRST USE IN COMMERCE: 20150331.
IC 025. US 022 039. G & S Clothing, namely, sweatshirts, t-shirts, hats, jackets, jerseys. FIRST USE: 20131200. FIRST USE IN COMMERCE: 20131200.
IC 041. US 100 101 107. G & S charitable services, namely, organizing and conducting a mentoring outreach program for grade school children to promote their self-improvement and life skills. FIRST USE: 20170131. FIRST USE IN COMMERCE: 20170131.
IC 025. US 022 039. G & S [ Shirts, socks, mittens, hats, wristbands, sweatshirts, jackets, shorts, pants and shoes ]. FIRST USE: 20110800. FIRST USE IN COMMERCE: 20110800.
IC 039. US 100 105. G & S Charitable services, namely, providing bicycles to those in need. FIRST USE: 20110800. FIRST USE IN COMMERCE: 20110800.
IC 041. US 100 101 107. G & S Charitable services, namely, academic mentoring of school age children; charitable services, namely, providing school supplies and sporting goods to children in need. FIRST USE: 20110800. FIRST USE IN COMMERCE: 20110800.
IC 042. US 100 101. G & S [ Charitable services, namely, providing computers to children in need ]. FIRST USE: 20110800. FIRST USE IN COMMERCE: 20110800.
IC 045. US 100 101. G & S Charitable services, namely, providing backpacks, clothing and school uniforms to children in need. FIRST USE: 20110800. FIRST USE IN COMMERCE: 20110800.
IC 028. US 022 023 038 050. G & S Sporting goods, namely, basketballs. FIRST USE: 20031001. FIRST USE IN COMMERCE: 20031001.
IC 025. US 022 039. G & S Footwear; apparel, namely, shirts, pants, shorts, caps, hats, [ headbands, ] tank tops, t-shirts, pullovers, sweatshirts, [ sweaters, vests, warm-up suits, ] jackets, socks [, wristbands ]. FIRST USE: 20031001. FIRST USE IN COMMERCE: 20031001.
IC 018. US 001 002 003 022 041. G & S All-purpose sports bags, backpacks, [ waistpacks ] and shoe bags for travel. FIRST USE: 20031001. FIRST USE IN COMMERCE: 20031001.